Tuesday, 21 January 2020

D2: Corridors of Time puzzle

Exploring the Corridors of Time quest
Talk to Osiris, he's our man.
If he can't solve it, nobody can!

Actually, Osiris can't solve it ... so he's asking you to do it.

Sam Chandler of Shack News is giving credit for the solutions to this puzzle where they're  due — to the Destiny 2 community at large. Word is, it took about 19 hours of hard work to solve, at least up to this point. Now that's dedication — without which we'd be running around endless corridors on Mercury — forever.

The Corridors of Time has numerous solutions that each reward a piece of lore, and a separate solution that rewards an emblem.

How this puzzle works isn't too complex. Each corridor has a symbol in front of it. If you walk / run through the corridors in a specific order, you will reach an end room (archive) where you can collect a bit of lore, an emblem, or complete the quest itself. There are a total of 21 solutions to this puzzle.

Destiny players have named the symbols thusly:

Corridors of Time symbols and their names
The Cauldron symbol marks your starting point. After each solution is completed, or in the off-chance that you mess up a sequence, simply run back down the corridor to the start point and do a reset by interacting with the dark pillar that sits off to one side (at the bottom of the entry steps).

Each lore solution requires that you traverse seven corridors before reaching the end room.

NOTE: Approaching the centre of the 'end room' / archive will automatically 'boot' you back to the start point.

Here are the 19 short-run LORE solutions:

Solution 1:  Plus, Snake, Clover, Hex, Snake, Plus, Diamond
Solution 2:  Clover, Clover, Hex, Hex, Plus, Diamond, Snake
Solution 3:  Plus, Clover, Diamond, Diamond, Snake, Diamond, Diamond

Solution 4:  Diamond, Clover, Plus, Hex, Clover, Hex, Clover
Solution 5:  Diamond, Plus, Snake, Hex, Hex, Diamond, Plus
Solution 6:  Diamond, Hex, Snake, Hex, Clover, Clover, Plus

Solution 7:  Diamond, Plus, Clover, Hex, Snake, Hex, Snake
Solution 8:  Clover, Plus, Clover, Hex, Clover, Diamond, Snake
Solution 9:  Clover, Clover, Clover, Snake, Diamond, Hex, Diamond

Solution 10:  Plus, Hex, Clover, Hex, Plus, Diamond, Hex
Solution 11:  Snake, Hex, Snake, Hex, Diamond, Hex, Snake
Solution 12:  Hex, Snake, Plus, Hex, Snake, Hex, Plus

Solution 13:  Clover, Plus, Clover, Diamond, Snake, Snake, Hex
Solution 14:  Hex, Diamond, Snake, Plus, Hex, Plus, Plus
Solution 15:  Clover, Hex Plus, Diamond, Plus, Snake, Diamond

Solution 16:  Snake, Hex, Hex, Hex, Plus, Diamond, Diamond
Solution 17:  Clover, Diamond, Hex, Clover, Plus, Diamond, Plus
Solution 18:  Diamond, Plus, Plus, Clover, Snake, Plus, Diamond

Solution 19:  Hex, Plus, Plus, Diamond, Hex, Snake, Snake

Every time you complete a 'solution' and pick up a piece of lore, you'll head back out to the start. Just run back out to the start point, and interact with the dark pillar to reset the maze.

Here is the solution that will reward you with the 'Savior of the Past' EMBLEM:

Solution 20:  Diamond, Clover, Snake, Plus, Hex, Hex, Plus, Hex, Diamond, Clover, Snake

Finally, here is the 30-symbol sequence to complete the Corridors of Time quest:

Click image for a larger view.




Clover, Diamond, Snake, Clover, Plus
Plus, Hex, Hex, Hex, Plus
Diamond, Plus, Snake, Diamond, Clover

Snake, Plus, Plus, Snake, Snake
Hex, Diamond, Clover, Plus, Diamond
Hex, Hex, Diamond, Plus, Diamond

HINTS: You don't have to clear the rooms of enemies — simply sneak-run past and around them. Actually slowing down to 'run 'n gun' just slowed down the process, and increases opportunity for the Vex to kill you. So use the 'walls' to the right or left most of the time ... except when the floors were covered with electrified Vex radiolarian liquid. In the latter case, it gets a little more dicey when running 'through' the enemy ... but still very doable if you just ... run like a scared rabbit!

Here's a beautiful graphic of the CoT codes, gleaned from Reddit. Have fun in the corridors.

Corridors of Time codes

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