![]() |
| Dychronic video: 10m 5s |
Watch on YouTube
GUNS
☛ Primary (ranged for invading / anti-invader):
— Blast Furnace
— Bygones
— Oxygen SR3
— Nameless Midnight
— Midnight Coup
☛ Special:
— Trench Barrel shotgun perk (best for blockers / elites)
— IKELOS Shotgun
— Threat Level
— Loaded Question
— Jottun
☛ Heavy (anti-invader or boss DPS):
— Sleeper Simulant
— One Thousand Voices
— Thunderlord
— Hammerhead (with HCR perk)
— Crooked Fang
☛ Composition:
— 2 to 4 long-range primary gun users
— all Trench Barrel shotguns
— mostly Sleeper and HMG for heavy weapons
— heavy weapons to be used for invading / invaders / DPS
SUPERS
☛ Titan:
— Fire-Forged
— Missile
☛ Hunter:
— Sharpshooter Celestial
— Blade Barrage
— Arc Staff Warrior
☛ Warlock:
— Well of Radiance
— Dawnblade
— Cataclysm Nova
☛ Composition:
— 1 Fire-Forged Titan
— 1 Cat-Nova Warlock
— 1 Blade Barrage Hunter
— 1 Well-Rad Warlock
Ad-clearing — Arc Staff, Nova, Missile, Fire-Forged
Boss DPS — Fire-Forged, Sharpshooter, Blade Barrage, Well
Invader / Invading — Missile, Blade Barrage
STRATEGY
— Rush for 1st invade, that also prompts 2nd invade if fast
— Save heavy and DPS for the 3rd phase of Primeval damage for easiest damage dump,
and avoid losses from invades
— Use supers to clear ads fast, but save certain supers, like Missile or Blade Barrage for invaders
— Use heavy for invaders and invading
MISCELLANEOUS
— 4th perk invader for bank locking and draining is game-changing
— Taken armaments for tons of heavy ammo
— Equip new gambit armor for bonus perks when possible
— Use Gambit synths for a +3 bonus to your points

No comments:
Post a Comment
This blog is restricted to authors.
Note: only a member of this blog may post a comment.