Sunday, 21 April 2019

Know Your Enemy: The Fallen

The Fallen
"We have butchers at our gates — four-armed and eager for slaughter."

The Fallen are ruthless scavengers. Brutal and uncaring, they arrived on their massive Ketches in the wake of the Collapse to loot and pillage our devastated worlds. There are hints of ancient nobility to the Fallen — the scars of lost grandeur. The Kells of their scattered Houses still claim to be royalty. But they leave only grief and wreckage in their wake.











Fallen Dreg
"Don't underestimate a cutthroat, or you'll get your throat cut."

Dregs cling to the lowest rung of Fallen society. Docked of their lower arms in a ritual of humiliation and obedience, Dregs seek to prove their worth. Only a few will survive to gain promotion and regrow their limbs. Their suicidal bravery is fuelled by ambition and shame.












Fallen Shank
"Death flies on tarnished wings."

Shanks are the bulldogs of the Fallen. Small and tough enough to go where Dregs won't fit, they scout, keep watch, and patrol. Fallen Walkers deploy Shanks from internal bays for tactical support and field repairs.














Fallen Vandal
"You could drown the City in the blood they've spilled."

Soldiers, brawlers, assassins, and scouts, Vandals are the seasoned regulars who fill out the skilled roles within a Fallen crew. Whether from a distance or up close and personal, they are practiced, efficient killers, with an arsenal of weaponry and tech to match their bloodlust.












Fallen Captain
"Waves of them smashed against our walls, hissing and wailing. But it was the one who stood beyond them, silent and scenting the air, that froze the blood in our veins."

Having clawed and knifed his way to the top, scattering bodies and limbs in his wake, the Captain is the strongest and most ferocious member of the crew he musters around himself. His ration of Ether is the largest, his blades the sharpest, his guns the finest. Upon his shoulders hangs the flag of his House, if he swears loyalty to any. For his crew, the slightest hesitation to comply earns a slash from his sword. Defiance results in immediate amputation, if he is in a good mood, or death, if he is not.






Fallen Servitor
"A floating light, a sleepless eye. Their hope, their faith, their sustenance."

Servitors are living relics of the once-mighty Fallen civilization. Packed with ultra-sophisticated machinery, they process matter and energy into the Ether that the Fallen depend on for life. In battle they support the Fallen with defensive systems and their own powerful energy weapons. Outside, they anchor Fallen comms and provide vital technological acumen.

Servitors have complex relationships with each other and with their Fallen crews. Servitors are attached to a Prime, a massive Servitor that exists in unclear symbiosis with a Fallen Archon. The Archon conveys the Kell's wishes to the Prime Servitor, and exert some measure of control. Recent developments suggest that Prime Servitors are more than a focus of worship and logistical activity. They may play a key role in Fallen star flight.

Fallen Devil Splicers
"The Splicers' purpose is found in the unraveling of biological and mechanical truths."

The Fallen put Splicers, their most respected scientists, to work investigating and understanding SIVA, the Golden Age wonder discovered in the Cosmodrome.

As the Splicers' knowledge of SIVA's potential began to take shape, a rift grew between their techno-religious leaders and a younger, more ambitious sect of their rank-and-file — Devil Splicers.

The leaders saw in SIVA a new God to worship. The Devil Splicers saw a way to become one with the very technology they worshipped. SIVA was a means to a greater end: Evolution.





Source: Destinypedia > Grimoire > Enemies > Fallen

More Destiny Lore

— Fallen leadership
— About SIVA
— Fallen arsenal
— Fallen hunted by Petra Venj

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