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| Houndish video: 3m 40s |
WEAPON — Hard Light auto rifle, with the Volatile Light intrinsic, and, in addition to other perks, The Fundamentals perk that allows you to change the weapon's damage type, cycling between solar, arc and void.
WARLOCK — Wings of Sacred Dawn chest armour, with Tome of Dawn intrinsic that hovers you in the air for a period of time while you're aiming your weapon. The wings are not detachable ...
HUNTER — Gemini Jester leg armour, with the Misdirection intrinsic that apparently confuses enemies when you're dodging. I'm not sure how that works, if you're dodging enemy weapon fire.
TITAN — Helm of Saint-14 helmet with the Starless Night intrinsic, whereby enemies that enter Ward of Dawn are blinded, while allies that pass through gain an over-shield. As well, guarding Sentinel Shield blinds nearby enemies.
Watch Houndish's video on YouTube

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